Minotaur:

This race appears as a half bull (the head), half muscle-bound human (the body), with cloven hooves (the feat).

Abilities: Explanation and rulings for Abilities:
Base Defense: 7.
Body Weapons: Charge: Charge per turn: 1
Damage: 2-D8. Damage will increase by 1-D8 per 5 levels advanced.
Or:
Gore: Horn attacks per turn: 2
Damage: 1-D6. Damage will increase by 1-D6 per 5 levels advanced above level #1.

Life-points: This race will begin with 60 life-points at level #1.
Life-points per level advanced: 1-D10.

Weapon Mastery: An axe in the hands of a Minotaur will cause an additional 1-D12 damage.